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Tracks by JumperJack
  JumperJack
Tracks by JumperJack9:25 PM 26-Apr-08 : Quote : Report : #
Coupè Racer





Hello all trackmania-fans!!

In this topic will all my tracks i made for TrackMania Forever be listed. Please award my tracks when you like them. I consider an award as an excellent feedback for my hard work. I really appreciate uploaded personal records too.

Thank you in advance... ^^


My Coming Track...

I've still got no clue what my coming track will be, maybe an Artemis' Arrow IV, or else it'll be a stadium tech track. ^^


My Newest Tracks...

Switch°01 by   JumperJack

>>> SWITCH°01 (0 ). So, it has been a while since my last tech track has released on tmx, almost two years to be precise!! But here I’m back, with tech it is. This track is about thirty seconds long, so it’s officially a kind of mini, but it feels like more!! ^^
At the start, you won’t see anything of the track, just your car, the start itself, and lots and lots of grass and air. But when you turn around 180 degrees at the first corner, you’ll find yourself in a ‘suburbian jungle’, a twelve by twelve blocks large track, where every spot is used as building area or scenery!!
The track itself is quite fast, techy and precise. And don’t be fooled by all those fake finishes!! ^^


All my tracks are shown in chronologic order, so the list always starts with my first track.
Community tracks and brother tracks are also shown in the same list.



My Tracks...

o "Artemis' Arrow III" - 33 - speed - ~40 seconds - music: Red Hot Chili Peppers
o "Switch°01" - 0 - tech - ~30 seconds - music: The Fratellis
Last edited 10-Jul-2008 by   BLiNNeMaNS
  JumperJack
9:28 PM 26-Apr-08 : Quote : Report : #
Coupè Racer



Artemis' Arrow III by   JumperJack

>>> ARTEMIS' ARROW III. Well people. A quick note about myself, I’m JumperJack. I left nations exchange when united released and worked there further on my trackbuilding career. There I also started building a track series, Arrows of Artemis. The first track in this series is at the moment of writing still fourth in the list of most awarded tracks at trackmania united, which was just wonderful!! The track was a full-speed one, with much use of the new concrete parts. After six months, also a part two was released at united exchange.
However, with this new expansion of trackmania, forever, also a new tmx exchange appeared, tmnforever exchange. Since this site was purely based on stadium tracks, and because of that also with stadium fanatics, I decided to go on with my track series over here.
So here you go, the third part of the still not known number of arrows, but the first one at this exchange. At first I thought about remaking number one and two and upload these over here, but since you guys are all able to download them from united exchange, I dropped that idea and just began building a new track. However, since some of you probably won’t have played the first two tracks in this series, I have used some of the fundamental ideas in this track, and combined and altered them into a new shape.
If you want to know what’s waiting for you to play, tracks in this series will be so called “new skool full-speed tracks” (just made that up btw ^^ ). That means as much as full-speed tracks with some sliding corners, which make them challenging. Every track in this series will also have a length of around forty seconds and will be accompanied by the music of the Red Hot Chili Peppers.

Originally posted by RKO 90 ...


That's all.

-=-

Did you really think that that was all? Naaaah, you deserve for sure a loooong award
Damn, I really couldn't believe that a new Artemis would be released so soon...
When I sent you that PM, I surely didn't expect that... and you can't even imagine how much shocked I was
And also happy... I couldn't wait for it... and I never can grab the 1st award, damn!!
I woke up today... zZzZzZz.... WAAAAAAAAAAH!! AA-III, yeah, time to download it!!
"Cmon, f*cking computer, load that damn Windows as fast as you can... " :laugh: :laugh:
And for sure, this is the bery best track I've played until now in TMF
An amazing mixture of the historical and best parts of AA-I and AA-II...
The start... ooooh, so many thoughts... I ran it at least 2000 times for grabbing the AA-I WR... looking unsmooth but perfect...
And here we go, launch to the 1st platform... glad you used also some TMF-blocks ... damn addictive, and the perfectline doesn't exist there
Then... OMG, I did expect that, but... slllllllideeeeeeeeeeee
F*cking damn perfect to drive, and so much perfection needed to drive it... damn, this is perfect (so many "perfect" in this sentence, huh? )
For sure that's the most frustrating part of the whole track :laugh: :laugh: I spent more than half an hour to get it decently...
The final corner always f*cks me btw that's for sure a noobkiller, the hardest place of the track
If you watch carefully there, you'll see all the pieces of my car... poor Artemis Car
Well, about the following part... I can say, that I love errors too ^^ I guess that everyone tried to cut the loop, but nobody succedeed... Great work to kill the cut there
And then something I didn't expect there... switch to AA-II style!! Going offroad... hehe, I like that ^^ but that damn grass checkpoint... it's f*cking damn hard to avoid (damn, I used also so many "f*cking" )
Aaaaand.... sliiiiide again!! Another place where you can gain so much time if you drive correctly... but daaaamn hard to get it well
AA-II style again after... I think it was the best part of AA-II, and so it's amazing here... with a bit more speed, that would have been even better
A bit unsmooth-looking transfer to normal road... easy to crash immediately after that, I f*cked a 41 run there, damn
Sllllllide platform again, I love it because it's hard to keep the control, and skidding the less possible...
But the finish.... damn, that's not that awesome... in italian, we would say that is a PD finish :laugh: I expected something better there... the AA-I and II finishes were just amazing sh*t

-cut- (too long ^^ )

Oh well now I reached 3208 characters in this award... so, let's go with the conclusion...

*takes a duster to remove all the dust*
Tra la la... tra la la...


-cut- (too long ^^)

>> Huge PLATINUM!! <<
RKO 90
And now, let's warm up a bit the competition... I'm waiting here, for a true battle
My longest award ever is finished now Longer than all the award put together I gave on TMNF-X (>4000, had to cut down )

Last edited 17-May-2008 by   JumperJack
  JumperJack
7:15 PM 10-Jul-08 : Quote : Report : #
Coupè Racer



Switch°01 by   JumperJack

>>> SWITCH°01 (0 ). So, it has been a while since my last tech track has released on tmx, almost two years to be precise!! But here I’m back, with tech it is. This track is about thirty seconds long, so it’s officially a kind of mini, but it feels like more!! ^^
At the start, you won’t see anything of the track, just your car, the start itself, and lots and lots of grass and air. But when you turn around 180 degrees at the first corner, you’ll find yourself in a ‘suburbian jungle’, a twelve by twelve blocks large track, where every spot is used as building area or scenery!!
The track itself is quite fast, techy and precise. And don’t be fooled by all those fake finishes!! ^^

Originally posted by ... ...
...

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