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Track Info
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Track Name
Name: Download [RPG] Dzibilchaltun
Pack: (no track pack)
By:   peteypablo7
Version: 30-Jan-2011
Released: 29-Jan-2011
TMX id: 3681832
LB Rating: Main Leaderboard Track 14,161
Track Details
Game: TM Nations Forever
Type: Race Style: RPG
Envir: Stadium Routes: Single
Length: Long Diffic.: Intermediate
Mood: Sunset
Install & Play - Download 
Offline World Record
Please let us know about broken replays or potential cheaters.
World RecordByDifferenceScoreLB
8:21.19   berk1n+ 0:00.0014,161
Top 10ByDifferenceScore  LB
8:49.36   Xerox.+ 0:28.179,385
9:17.88   Realized2+ 0:56.694,550
9:28.80   DisGo.esu+ 1:07.612,699
9:59.84   HouseKeepR+ 1:38.650
10:01.83   Snellejasper+ 1:40.640
11:07.44   Witte+ 2:46.250
11:23.81   -|MfG|-Tandur+ 3:02.620
11:38.15   peteypablo7+ 3:16.960
13:02.79   jurajojo+ 4:41.600
  The replay is no longer valid because the track has been updated. This replay can be beaten by any replay on the new track.
  The replay is awaiting approval by a moderator.
LB The replay is contributing to the user's leaderboard standing.
Pen Total penalty applied (platform tracks only), 10s for each respawn.
Replay is "locked" to protect solution (for 30 days).
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Author Comments

29/01/2011

hi

today, I'll present you my new RPG-track. As well as the previous ones, it's made without blockmixing, except for just one part to prevent having a cut inside the track. Apart from that, everything is just regular block placing and creating chambers as good as possible.

The track contains 34 checkpoints whereas one of them will need a respawn unless you're a great turtle ^^ There are 10 ring checkpoints inside the track. 5 of them are ring CP's that you can't even miss, 1 is a really obvious one and 4 will need a respawn.

I'm afraid the coppercount is the highest one so far on my tracks. The total amount is 14.988cc and I do hope it won't give too much laggs for people. I tried to avoid useless blocks and focused on the the blocks that were really needed to make it looking good.

There are 6 pages of ingame triggers to prevent fx color bugs. While testing, it happened that my clips just stopped when respawning. Hardarm supported me with giving a quite easy solution to fix that bug. If everything goes well, the fx colors should stay during the whole track.

Beta-testers:
- Chazu
- Ornaiim
- HouseKeepR

Might have forgotten some testers, just let me know if you did

Better download the mod to be sure it'll work
Haven't provide locators so not having the mod won't give you the needed atmosphere.
http://www.vinummusik.de/Trackmania/AncientMaya.zip

User Comments
Showing 19 user comment(s) ... Add Comment
  peteypablo7 29-Jan-2011
Thanks list:

- rm-fabien
- Sriczkos
- eie
- HouseKeepR
- Cpart'
- Hardarm
- DisGo
- Golo
- Realized2
- onicole
- Witte
- Kiyo
  vneck 29-Jan-2011
will try later
  Geeerardo 29-Jan-2011
I thought you'd make a RPG for the ARC?
  666moi57 29-Jan-2011
mod no work
  peteypablo7 29-Jan-2011
I will gee
this one was already in progress and too long for the ARC

as said in the track details, I didn't provide a locator so that's probably why the mod doesn't work
  igntuL 30-Jan-2011
please please please add a mod locator, please
it's something that can't be missing on a RPG track ...
the most of RPG players don't even know what TMX is, so they will never search for the track here and download the mod
  peteypablo7 30-Jan-2011
well, I once tried to do so but failed
any chance in explaining me properly how to add one?
  igntuL 30-Jan-2011
sure, here's a very nice tutorial

http://trackmaniarpg.blogspot.com/2009/08/how-to-add-auto-downloadable-mod-to.html

remember to move the mod away from the TrackMania Mod folder or the locator won't work, thats the most common error
  peteypablo7 30-Jan-2011
thanks man
update is coming soon
hope you'll be able to check it and see if it works fine
  -|MfG|-Tandur 30-Jan-2011
AHHHH
i thought this IS the update and put it on Kacklappen ...
my record 11:23:81 with some restarts ... and now it doesn´t count here
hehe just kidding! doesn´t matter! better a autodl mod then a good record^^

edith: now the upload worked ... so it´s updated? confused!!!
  peteypablo7 30-Jan-2011
it's updated indeed
I hope the autodownload is going well
  HouseKeepR 30-Jan-2011
The track contains 34 checkpoints

I counted 44?
  peteypablo7 30-Jan-2011
well, I did counted them separate ^^
34 'block' CP's + 10 ring CP's = 44 CP's
  HouseKeepR 31-Jan-2011
=)
  DisGo.esu 01-Feb-2011
bah i hate you r2 !
  HouseKeepR 02-Feb-2011


But i was first in 9min =)
  .Kouba. 05-Feb-2011
i missed 4 cps
  peteypablo7 05-Feb-2011
probably some ring CP's although I did added some ingame text where you needed to find the 'hidden' ones
  Grondo 01-Nov-2011
I made a video of Realized2's replay. Have a look:
http://www.youtube.com/watch?v=WpU-65D6Rkc
Screenshot
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User Awards
Showing 13 user award(s) ... Award This Track
User Award   rm-fabien 29-Jan-2011
super map
User Award   Sriczkos 29-Jan-2011
Good map!
User Award   eie 30-Jan-2011
wow such a relaxing map
finished in 26 minutes on first try, and I didn't really focus ^_^
User Award   HouseKeepR 30-Jan-2011
Nice One,

w00t ! first 9min time

User Award   Cpart|Offline waiting for tm2 30-Jan-2011
Good track overall I didnt finish it yet becouse I had no time so I already award and mayne tomorrow Upload a time maybe

<<<<< >>>>>
User Award   Hardarm 30-Jan-2011
I see how it is overblurred with cam2
nice work
User Award   DisGo.esu 31-Jan-2011
Really lovely rpg map
User Award   Golo 01-Feb-2011
hey hey very nice Petey, its your very best one

Nothing groundbreaking, but nice layout, athmosphere, mt, and great to drive and enough variation!!
User Award   Realized2 01-Feb-2011
Pretty good map!
User Award   onicole 05-Feb-2011
Nice track:))
User Award   Witte 18-Feb-2011
Very nice track
Only second CP annoys me with all the shaking, but other then that it was nicely done.
User Award   Kiyo 05-Apr-2011
cam shaking is very bad :/

but this track is awesome =)

User Award   Grondo 03-Sep-2011
WOW.
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