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Track Info
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Track Name
Name: Download Deep Sky Atlas
Pack: (no track pack)
By:   SapphiroN
Version: 19-May-2016
TMX id: 6606559
LB Rating: Classic Leaderboard Track Classic!
Track Details
Game: TM Nations Forever
Type: Race Style: SpeedTech
Envir: Stadium Routes: Single
Length: 45s Diffic.: Intermediate
Install & Play - Download 
Offline World Record
Please let us know about broken replays or potential cheaters.
World RecordByDifferenceScore  LB
0:44.80   Switch+ 0:00.00-
Top 10ByDifferenceScore  LB
0:44.86   M??????+ 0:00.06-
0:45.20   I FEEL SO SPEC...+ 0:00.40-
0:45.44   kutluca+ 0:00.64-
0:45.87   SapphiroN+ 0:01.07-
0:45.91   Hitchy+ 0:01.11-
0:46.03   wormi+ 0:01.23-
0:46.10   Golo+ 0:01.30-
0:46.13   GSA|Cheet+ 0:01.33-
0:46.24   uetzer|R4a+ 0:01.44-
  The replay is no longer valid because the track has been updated. This replay can be beaten by any replay on the new track.
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Pen Total penalty applied (platform tracks only), 10s for each respawn.
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Author Comments

Deep Sky Atlas«
Codename #MakeSpeedtechGreatAgain
___________________________________________

Hello TMX!

I'm very excited to finally come forth again and remind you that I still build tracks. This time it's a big one, so let me tell you what I have here.

Deep Sky Atlas is a transitional speedtech. More specifically, it's my own interpretation of speedtech which probably differs from yours. I drew inspiration from 2009-2010 era, when transitional, yet accessible speedtechs were the hot stuff. I'm thinking of authors like Pagh, FaHoFF, and well, myself. The idea is to have the action from the fancier tracks and the flow from more traditional releases. As a result, I think many people will have fun playing this track regardless of their skill.

My trademark trackbuilding principles are very visible in this track. I'm keeping the track fresh and interesting by constantly varying altitude, driving surfaces and slides. I think the verticality is especially important for a sense of depth, as I have lots of jumps and drops to make fluent transitions between surfaces. These transitions are quite forgiving in their nature, and should be unique enough to grant a fresh driving experience. As it's a speedtech, hunting is going to be very intense as you are trying to get the best out of every flying corner. Hopefully we'll see a great hunt!

The scenery is a bit of an experiment. I haven't really done this kind of day mood scenery, even if I adore it when people like Fytrim, Darknoob, Kendal and Pagh did it right, so I definitely enjoyed creating my version of this style. It's heavy and quite vibrant, mixing different colors to make it stand out. I also paid extra attention to it's functionality: I wanted to guide the player with shapes instead of sign spam, maybe this way the player will feel more involved as he is not hand-held through the track. I had a great respect for the driving line so I don't think you'll see any blind corners.

Mediatracker is yet another step into mental instability, and I'm not sure if you should watch it. I'm really not sure what happened there..

Anyway, I hope you enjoy this track as much as I enjoyed creating it!
___________________________________________

» Transitional Speedtech
» 45 seconds
» Easy to finish
» 8k coppers

___________________________________________

Thank you..

» Ornaim - testing & screenie
» pascow - testing
» JakeRay - testing
___________________________________________

Here's a showcase to one of my main inspirations, a golden oldie from the legendary PagH:

Singing Birds by   PagH .xT

___________________________________________

Have fun!

User Comments
Showing 25 user comment(s) ... Add Comment
  AR »Trian 24-May-2016
@switch: the skin is called rainbow (or rainbaw as it says in the car), it's a cool skin ^^
  Nino (: 25-May-2016
nice multilap cut
  brainhead 25-May-2016
fwo still best cutters <3 nice^^
  SapphiroN 25-May-2016
Oh well ¯\_('-')_/¯
  vsp.Logix 25-May-2016
@Switch
Qd j'ai téléchargé ton replay c'était le skin France, j'ai voulu changer! J'ai mis le lien du skin dans les commentaires de ma vidéo
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User Awards
Showing 36 user award(s) ... Award This Track
User Award   Switch 20-May-2016
That feeling when my car crossed the finish line and I saw my time...Finally !

I have to say I absolutely love your vision of speedtech. There are some nice ideas implemented throughout the track, and every single one of them works really well, which means the flow here is terrific. The route feels so intuitive and natural, and just driving through the track at that speed is awesome, a feeling that's reinforced by the wonderful atmosphere you created with that scenery. I really don't know what to say about it, for some reason it doesn't look too great when I look at it but on the other hand it makes the driving experience even better, so I'd say you did a great job with that. Obviously - and that's just my opinion - these kind of transitional tracks are hardly suited for hunting, as getting both the transitions and the slides right is a real challenge, and there are always some annoying spots here and there, and unfortunately this one is no exception. I mean I really enjoyed hunting this track, and what I'm about to mention is the only negative thing I could find here, but honestly that last slide... It's almost impossible to get through it without getting bugged, and that ruined so much good runs. But oh well, it's still one of the best tracks I've seen in quite a while. Well done!

User Award   »RtA«wally 20-May-2016
wonderful. brilliant. innovative. masterpiece
User Award   apX.Magik :3 20-May-2016
Very cool :3
User Award   elaus43 21-May-2016
after 5 min of trying my gpu feels like a reactor short before gau
i would like to drive it longer but first i have to wait for cooling down
what i saw was beautiful sapph - you made it so complex with a nice speed and cool transitions
maybe the end is not everybodys (my) darling, but it fit's to the track style.
very good job
User Award   Pat 23-May-2016
Great track! Lovely slides and turns, easy to finish for a fs driver like me. You also did very well with the day mood scenery. Especially the beautiful overview reminded me of a Fytrim track.
Good job mate, keep it up!
User Award   Sundive 23-May-2016
nice to see a tech track in botw - and a great one too!
User Award   vsp.Logix 24-May-2016
Top la map! Here is a little video about a new series that i begin called Best Weekly Tech and Deep Sky Atlas is the first one!
Beau run Switch! Tu es dans la vidéo. https://www.youtube.com/watch?v=yMZ-FK-YRoA
User Award   Misak Koim 24-May-2016
Wow. Very good and I love the sensational feeling it gives. It's like a fresh breath of air after being locked in a office for a whole day.

The transitions works perfect with my mellow driving. Feels like, though it's very good and calculated, that it should hand out maybe one or two blows for the really fast drivers.

But hey, it suits me perfectly since I can't drive that fast

Gonna check out the trackers that you drew some inspiration from, thanks for bringing that to the table.


User Award   "Dawe. 24-May-2016
great
User Award   Skopje14 24-May-2016
User Award   M?????? 25-May-2016
My very first speed tech map. I always hated speedtech, but this one featured by Logix really made me change my mind. Beautiful, smooth, technical and challenging, it has everything to keep me focus on hunting !
Great job mapper, you got my
User Award   SPN'« 26-May-2016
This scenery is spot on! No matter from which way you look, It's perfect Track route is also great and fun
User Award   .Wiinty 26-May-2016
User Award   HardDance 18-Jan-2017
Top notch Sapp! Really awesome route, nice transitions and a stunning scenery!
User Award   pascow.esu 25-Jan-2019
Seems like I forgot to award this back then.
Stunning track, I've always admired your sense of details.
User Award   hold.up'Mathway 01-Dec-2019
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