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Track Name
Name: Download chrysanthemum
Pack: (no track pack)
By:   krocix29
Version: 16-Feb-2020
Released: 16-Feb-2020
TMX id: 7713926
LB Rating: Main Leaderboard Track 35,178
Track Details
Game: TM Nations Forever
Type: Race Style: Tech
Envir: Stadium Routes: Single
Length: 1m Diffic.: Intermediate
Mood: Day
Install & Play - Download 
Offline World Record
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World RecordByDifferenceScoreLB
0:52.50   Furax AFC+ 0:00.0035,178
Top 10ByDifferenceScore  LB
0:53.22   legigantesqueelephant03+ 0:00.7232,283
0:53.96   shortz.esu+ 0:01.4629,308
0:54.49   MoonShadow+ 0:01.9927,177
0:54.62   .nixx+ 0:02.1226,655
0:54.73   elaus43+ 0:02.2326,212
0:54.73   tntn+ 0:02.2326,212
0:58.22   maxspeed+ 0:05.7212,181
  The replay is no longer valid because the track has been updated. This replay can be beaten by any replay on the new track.
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Pen Total penalty applied (platform tracks only), 10s for each respawn.
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Author Comments

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User Comments
Showing 6 user comment(s) ... Add Comment
  krocix29 16-Feb-2020
@zie nice to hear this from a professional tech mapper
  MoonShadow 19-Feb-2020
It's a pity this track don't have more replays, specially from ppl who prize it and didn't submit their replays.
My only problem with this track, is that small jump, before the long right curve, in the middle of the track. I'm pretty blind there, but it's due to my cam3 driving.
....guys!!... DRIVE!!
  krocix29 19-Feb-2020
@elaus I wanted to put tent block there but it could spoil the image

@Moon Actually, I thought of using a piece that could show the way better, but I couldn't find the appropriate piece.Sometimes the angle of view narrows even at normal camera angle.You are right

@Furax I was aware of that, but I didn't think anyone would notice

@nixx I've been playing trackmania and other versions for about 12-13 years.I've seen and played tens of thousands of maps during this time(I think this is also true for you).it is normal to compare one map to another, as new transitions or map styles are becoming too low in the game.(but i really don't need it).Yes I admit it may be similar to many famous or beautiful maps, but the first place I inspire is my old maps.(if you have free time you can check and compare my other maps).my map which I made for ccp 3 years ago but I could not attend, and many unfinished maps are waiting for tmx.(if I could find the old hdd it had over 200 maps).
if we talk for the map ;Since I am not a very professional driver and mapper, the flow in the middle of my maps usually does not meet its potential.(i'm kb player)so professional players face such problems while playing.I try to overcome, but sometimes a simple solution is "if I can do it, a pro player will do better than me" and I extend the piece a block or change the turn.this is disrupting the flow of course.
these sentences are for informational purposes only. please do not misunderstand.
  MoonShadow 23-Feb-2020
That is NOT a drivable cut, should be deleted!
  krocix29 23-Feb-2020
@Moon I understand you.You want it not to kill the map.I have the mistake because i know this cut and i have not taken the precaution
  .nixx 25-Feb-2020
I also inspires myself from old and successful map. Sometimes out of memories or by looking at them up while building. I have no issue with that. I think it's a great way to improve and to expend your portfolio of tricks.

I also think a little bit the same way when I build because not everyone has the same driving abilities and/or driving style which makes testing more important. Sometimes you find issue when you truly start hunting the map. A while back, I built 3 maps for a cup and they each had one very badly calculated turn which made all 3 map undrivable and people hated them. Since then I usually go with a rule of thumb where if it feels weird to drive or I really struggle with a part, it might just be wrong.

On a side note, none of these are critism. It's only observations, advices and feebacks for your future project. (:
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User Awards
Showing 12 user award(s) ... Award This Track
User Award   - ziE @ RIP TM <3 16-Feb-2020
Absolutely brilliant track. Lovely transitions & cornering throughout.
User Award   derrapador 16-Feb-2020
User Award   Mathway 16-Feb-2020
User Award   CeMas 16-Feb-2020
User Award   Sky.esu 16-Feb-2020
very nice map
User Award   elaus43 16-Feb-2020
Scenery is nice done & connected though it could be nicer here or there imo - just a quest of taste^^
Good variations and fun to drive
Enough room for reaction/corrections - i really like that
The only point was the landing at CP8 i often dropped too far here
Nevertheless it is for real a very cool map you did
User Award   Vixen.« 17-Feb-2020
User Award   MoonShadow 19-Feb-2020
User Award   wopz 20-Feb-2020
Nice map here
cool route, nice slides and transitions.
User Award   .nixx 23-Feb-2020
I could swear you took some part of famous tech track and mixed them all together (especially the first 15-20sec), but that's what makes the track great, smooth and fun to drive. (:
The mid section is ok, but not really good imo :/ It's super hard to keep the gear on the 3rd slide and you have to take an unusual line to keep it. Also, the cp on the platform part is too far to the right. You somehow have to over extend your slide to get the cp, but at the same time take a sharp turn for the remaining part of the turn. All that followed by a long straight line which make this turn super important. It kinda kill my motivation to hunt the map.
Looking forward for your next map (;
User Award   B!co 23-Feb-2020
User Award   legigantesqueelephant03 25-Feb-2020
nice cut map
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