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Track Name
Name: Download [RPG] Error 404
Pack: (no track pack)
By:   Krist-Off
Version: 25-Jun-2020
Released: 25-Jun-2020
TMX id: 8225470
LB Rating: Main Leaderboard Track 3,386
Track Details
Game: TM Nations Forever
Type: Race Style: RPG
Envir: Stadium Routes: Single
Length: Long Diffic.: Expert
Mood: Day
Install & Play - Download 
Offline World Record
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World RecordByDifferenceScoreLB
39:20.13   thom+ 0:00.003,386
Top 10ByDifferenceScore  LB
68:21.68   igntuL+ 29:01.550
73:31.71   Poly!+ 34:11.580
83:32.51   nunni+ 44:12.380
  The replay is no longer valid because the track has been updated. This replay can be beaten by any replay on the new track.
  The replay is awaiting approval by a moderator.
LB The replay is contributing to the user's leaderboard standing.
Pen Total penalty applied (platform tracks only), 10s for each respawn.
Replay is "locked" to protect solution (for 30 days).
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Author Comments

Hello all !
I present to you my new RPG track called Error 404
Last time I was playing again Lavender Town by igntul and simo_900. So I decided to try to build a map based on some bugs and blockmix.

Story :
You are going to open your new RPG map but your Trackmania game crashed while loading.
A message tells you that some files may be corrupted and the .gbx file is not found.

So you open your map's backup but you realize that it doesn't look like your map anymore...

Track Informations :
- Name : [RPG] Error 404
- Story : Look above
- Media Tracker : Intro & Ingame
- Blockmix : yesss
- Language : English
- Build Time : ~1 months. I started to build it just after my last map
- Difficulty : Expert All checkpoints are based of bugs/blockmix. You will drive throught different CPs levels but the majority of the track is hard
- Pathfinding : A little... There are no "open world CPs" but the biggest difficulty here will be to find the correct bug on some CPs to have a good run. You will also find some helps.
- CPs : 38 and 2 rings
- Length : My author time is 23:32:60. This is a good run but not a perfect run. I think around 20 minutes should be a perfect run First run always depends of your skills... It should be around 2-3 hours for a "normal" RPG player
- Mod : Robot Mod by Stromek (will load automatically)

Edits :
Thank you Joopie for your award
Thank you thom for your award and your feedbacks. I know some cps are very hard or lucky for a hunting run, I tried to keep all cps levels as low as possible... Nice time btw
Thank you igntul for your award
Thank you nunni for your award
Thank you Loe for your award

All feedbacks are welcome !

(I am sorry for my English language... I know it is not perfect)

User Comments
Showing 2 user comment(s) ... Add Comment
  Dule 25-Jun-2020
gib geepeeees pl0x
  Krist-Off 25-Jun-2020
My author time
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User Awards
Showing 5 user award(s) ... Award This Track
User Award   Joopie 25-Jun-2020
User Award   thom 26-Jun-2020
Great map overall, though some checkpoints felt much harder than others, making the difficulty across the map quite inconsistent. Had fun driving it anyway, will go for another run soon

You definitely improved as a builder, both route-wise and mixing-wise. Most of the map was really cleanly mixed with some nice clip work at times – it's a shame that clips were missing in other places, but not a big deal.

edit: got stuck on the exact same CPs during my second run:
• the 3 block high wallcrash after that clip-to-statue section – can't do that one at all
• the second CP with front wheels stuck in a water block – which I find rather hard somehow
• the waterbounce CP towards the end – the roof-hit towards the end is too risky imo
User Award   igntuL 26-Jun-2020
some nice puzzles to solve, some more intuitive stuff, with a nice balance
only some tricks like popping up on inflatable platform are a bit overused and become predictable
enjoyed this first run a lot
glad to have inspired you
User Award   nunni 27-Jun-2020
User Award   Loe 27-Jun-2020
modernized o'clock? I think I can get along with that.
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